if1.rs#
pub fn bigger(a: i32, b: i32) -> i32 {
// Complete this function to return the bigger number!
// Do not use:
// - another function call
// - additional variables
if a < b {
b
} else {
a
}
}
// Don't mind this for now :)
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn ten_is_bigger_than_eight() {
assert_eq!(10, bigger(10, 8));
}
#[test]
fn fortytwo_is_bigger_than_thirtytwo() {
assert_eq!(42, bigger(32, 42));
}
}
if2.rs#
// if2.rs
// Step 1: Make me compile!
// Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
// Execute `rustlings hint if2` or use the `hint` watch subcommand for a hint.
pub fn foo_if_fizz(fizzish: &str) -> &str {
if fizzish == "fizz" {
"foo"
} else if fizzish == "fuzz" {
"bar"
} else {
"baz"
}
}
// No test changes needed!
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn foo_for_fizz() {
assert_eq!(foo_if_fizz("fizz"), "foo")
}
#[test]
fn bar_for_fuzz() {
assert_eq!(foo_if_fizz("fuzz"), "bar")
}
#[test]
fn default_to_baz() {
assert_eq!(foo_if_fizz("literally anything"), "baz")
}
}
if3.rs#
pub fn animal_habitat(animal: &str) -> &'static str {
let identifier = if animal == "crab" {
1
} else if animal == "gopher" {
2
} else if animal == "snake" {
3
} else {
4
};
// DO NOT CHANGE THIS STATEMENT BELOW
let habitat = if identifier == 1 {
"Beach"
} else if identifier == 2 {
"Burrow"
} else if identifier == 3 {
"Desert"
} else {
"Unknown"
};
habitat
}
// No test changes needed.
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn gopher_lives_in_burrow() {
assert_eq!(animal_habitat("gopher"), "Burrow")
}
#[test]
fn snake_lives_in_desert() {
assert_eq!(animal_habitat("snake"), "Desert")
}
#[test]
fn crab_lives_on_beach() {
assert_eq!(animal_habitat("crab"), "Beach")
}
#[test]
fn unknown_animal() {
assert_eq!(animal_habitat("dinosaur"), "Unknown")
}
}